- bridge/ folder is now open, so you can edit target, notify and framework code yourself
- New R.TextUI option: gta (default), ox_lib, okok, qb, jg, cd, esx or custom
- New R.Target options: none (built-in key prompt) and custom (plug in your own target system)
R_Casino is an in-game casino with six games. Players bet a coin balance, every result is decided on the server, and you set the odds and payouts.
The games
Cases. Four rarities. Win items, weapons, vehicles or cash.
Coinflip. Quick flips with a 3D coin.
Mines. A 5x5 grid with 1 to 24 mines. Cash out any time.
Crash. A rising multiplier with manual and auto cash-out.
Plinko. 8, 10 or 12 rows and three risk levels.
Blackjack. Six-deck shoe with hit, stand and double down.
For players
Visible odds. Every item's drop chance shows inside the case.
Game history. Every bet and win on its own page.
Big wins. The whole server hears about wins above your limit.
For server owners
Cheat-safe. Case rolls, boards, crash points and hands all happen on the server.
Your odds. Bet limits, payouts, chances and the case list in one config. Turn any game off.
Locked cases. Discord roles and cooldowns per case.
Works with r_store. One shared coin balance, or run the casino on its own.
ESX, QBCore and QBX. ox_inventory, qb-inventory and Quasar.
Logs and exports. A Discord webhook per game, exports for the coin balance.
Easy to change. NPC, blip, F5 or
/casino, your accent colour, English and Finnish, auto-updater.- Version
- v2.0.3 · Oct 15, 2026
- Resmon
- 0.00 ms at all times
- Resource size
- ~0.8 MB
- Dependencies
- ox_liboxmysql
- Fixed
- Cases with a price of 0 (VIP, VIP+, Booster) no longer show "not enough coins" and open normally
- Release of casino v2


