- Leaderboard podium: the top 3 players by kills now stand on a podium in the world, wearing their own outfits, with their name and kills on a screen above each step. Put your own logo on it and set the colours in config.lua.
- Discord profile pictures: the leaderboard, your profile and duels now show Discord avatars (trase_discord or Badger_Discord_API).
R_FFA is free-for-all PvP for your server. Players walk up to the arena ped, pick a lobby from the hub and spawn in with its weapons. Kills, streaks and the leaderboard update live, and 1v1 duels can have money on the line.
The arena hub
Public lobbies. Arena, weapons, armor and live player count on every card.
Custom lobbies. Players pick the arena, weapons, player limit and an optional password.
Leaderboard. Top three podium. Sort by kills, K/D, duel wins or best streak.
Your profile. Rank, K/D and duel record next to the lobbies.
In the arena
Scoreboard. Hold TAB for kills, deaths, K/D and streaks.
Kill streaks. Big streaks are announced to the whole lobby.
Weapon menu. Press G to swap weapons and toggle attachments.
Own voice channel. Every lobby talks on its own channel.
Wager duels
1v1 for money. First to X kills, with a cash, bank or r_store credit stake.
Safe pot. Both stakes are taken on accept, and refunded if the duel can't start.
For server owners
Cheat-safe. Kills, money and passwords are checked on the server.
Kept apart. Every lobby and duel runs in its own instance, away from the city.
Arena rules. Respawn delay, spawn protection, out-of-bounds timer, infinite ammo and more.
Your arenas. Add as many as you want. Two arenas and a 1v1 map come ready.
ESX, QBCore and QBX. Built for ox_inventory. ox_target or qb-target, revives through your ambulance script.
Easy to change. One config, open custom files, Discord logs, English and Finnish, auto-updater.
- Version
- v2.2.0 · Oct 19, 2026
- Resmon
- 0.00 ms idle · 0.01 ms while inside an arena
- Resource size
- ~0.5 MB
- Dependencies
- ox_liboxmysql
- Recommended
- ox_inventory
- bridge/ folder is now open, so you can edit target, notify and framework code yourself
- New R.TextUI option: gta (default), ox_lib, okok, qb, jg, cd, esx or custom
- R.Target now also supports custom, so you can use your own target system
- New
- Kill, death and streak messages now show as notifications on the right instead of in the middle of the screen
- Killfeed moved to the top right corner with a darker, easier to read style
- Compact duel HUD with round player pictures
- Forfeiting a duel now asks for confirmation
- Spawn protected players are slightly transparent, so everyone can see who is protected
- The winner gets a notification when the opponent leaves or forfeits a duel
- The duel result screen is cleaner and uses your currency format
- New config option R.Lobby.protectionAlpha
- Fixes
- Players are now always revived after dying in a duel
- Fixed players sometimes staying dead after being killed in the arena
- Spawn protection no longer gets stuck on
- Players no longer float in the air during the duel countdown
- You can now aim during the duel countdown (shooting unlocks at GO)
- Kills right after a round starts now count in duels
- Fixed a client error when leaving the arena
- Fixed the cursor getting stuck on screen when leaving the arena right after joining.
- Release of ffa v2


