Documentation
R_Billing

r_billing Overview

r_billing is a billing and invoicing script for ESX, QBCore and QBox: jobs bill nearby players, who pay and track invoices in a React panel.

r_billing

9.74€12.99€

View in store

What is R_Billing?

R_Billing is a billing and invoicing system for FiveM, built in React with custom menus. Working jobs (police, EMS, mechanics and so on) can bill nearby players, players pay or track their invoices in one panel, and bosses manage the whole company's billing in-game. It runs on ESX, QBCore and QBX (Qbox) out of the box.

Key Features

One panel, three roles

A single key opens tabs that adapt to the player: My Bills, Send Bill, Company.

Premade & custom bills

Multi-select ready-made templates with a running total, or build a one-off custom bill.

Boss management

Create, edit and delete templates in-game, and monitor every company bill, paid or outstanding.

Fair overdue handling

Bills are never force-charged. They show as OVERDUE and remind the player to pay.

Supported Frameworks

Reads identifier, job, grade and the bank account. Boss is detected from the configured grade name.

A framework is required: bills are charged from the player's framework account, so there is no standalone mode.

The framework is auto-detected. You only set R.Framework if you want to force a specific one. See Configuration.

What's included

Need Help?

Common Issues

Troubleshoot common R_Billing problems